INDICADORES SOBRE THE FIRST BERSERKER: KHAZAN VOCê DEVE SABER

Indicadores sobre The First Berserker: Khazan Você Deve Saber

Indicadores sobre The First Berserker: Khazan Você Deve Saber

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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

Acompanho anime desde criancinha e é um sonho realizado trabalhar usando duas das maiores paixões da minha vida.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

Isso não foi reflexo único dos aumentos DE minhas habilidades ou dos melhores Aparelhamentos do protagonista, contudo sim do jogo realmente deter ficado menos desafiador (ou Muito mais justo) desse ponto em diante.

Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.

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Isso faz parecer qual parte do progresso foi jogado no lixo e honestamente nãeste entendi tal decisão do “resetar” certas coisas do mapa após sair dele.

Moderno soulslike, Khazan reúne elementos qual deram certo na Classe e faz seu próprio suco — e um suco bastante bom para se repetir

Usando 1 visual visual cell shading de que The First Berserker: Khazan imita 1 anime, este jogo se destaca através maneira tais como usa seu sistema do habilidades de modo a passar ao jogador a sensação do de que o protagonista é poderoso.

Enquanto é normal de que jogos do visual soulslike tenham “muros” para testar a habilidade dos jogadores, demorou um bom tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.

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